26/07/2007

Crash Mania INTERVIEW
-
Interview by the Crash Mania community, organized by JumpButton.
We've
brought you interviews about the main and DS versions of Crash of the
Titans. It only seems fair that we'd get one for the GBA version, don't
you think? Way ahead of you! Brian Kirkness and Alex Mickus answer
all of our questions about this version. As a nice little bonus, they were kind enough to lend us 4 exclusive
screenshots.

CM
community (
)- Kind
of an odd one to start with, but is the game depicted in full 2d with
sprites or is it pre-rendered 3d sprites?
Amaze (A)- We used pre-rendered 3D sprites.
- How many
worlds does the game have? Is it divided into islands like on the DS, or
is it another style?
(A)- The GBA version is similar to the DS, we have 5 Islands
instead of their 4 islands: Wumpa Island, Tiki Island, N-Sanity Island, N-Trapment
Island [JB's Note: Brian confirmed that this is indeed a renaming of one
of the ORIGINAL three. I am unsure which one, it may be the Tree Island or
Cortex Island.] , and the Floating Fortress. Each area introduces new,
tougher titans and of course a devious mini-boss at the end. We’ve also
created some cool transitional sections that enable the player to use
vehicles such as jet-skis, motorboats, and hang gliders to get from island
to island.
- What familiar
characters appear in the GBA version?
(A)- Expect to see popular Crash villains like Dingodile, Tiny
Tiger, N-Gin, Nina, Uka-Uka and of course Dr. Neo Cortex showing up at
various points in the game. Also friends of Crash, Coco and Crunch, appear
at various points in the game. And lastly let’s not forget Aku-Aku who
will be journeying with Crash, his appearance comes from when you use his
powers to Jack an enemy.
- What about
the storyline? Is that the same as on the consoles, or is it mostly like
them, but slightly not, like on DS?
(A)- The storyline is very similar to the consoles and the DS
version and we’ve put in a few plot twists and turns of our own.
- How will the
jacking work in GBA Titans?
(A)- During combat, as the titan’s health goes down they become
susceptible to being stunned. When they are stunned, they can be
“jacked” using the power of Aku-Aku’s mask just like all the other
versions. Since our game is a 2D side scroller we present jacking in a
slightly different visual manner. We elected to save screen space, which
is quite valuable on the GBA, and show jacked enemies with Aku-Aku’s
mask on their face and a color shift to look like Crash.
- Speaking of,
how many of the titans in GBA are unique?
(A)- The majority of the enemies we borrowed from the console
version and we added in some additional ideas that we thought up. Both
teams were excited to add additional enemies to the Crash universe. We
mirrored the console enemy attacks and changed their powers a bit to fit
our format better.
- Any DS to GBA
connectivity? (I.E. If the DS game is running, and the GBA game is in the
GBA slot then... stuff?)
(A)- There is, however it's all on the DS end. If you insert the
GBA version into your DS and then run the DS game you’ll receive a mojo
bonus when you start the DS game. Don’t get greedy though, we only allow
this bonus to appear once per save slot. Hum...perhaps other games will
add to this bonus for the DS also. I wonder which ones?
- Any voice
acting in the GBA version?
(A)- Due to cart space restrictions we did not add any voice acting
into this version of the game. We do have emotes for all the enemies.
These are especially distinct for the boss. Another interesting thing is
about 1/3 of the music uses vocal effects from a local musician before he
recently catapulted on to the world stage.
- Any Aku-Aku
going on other than as a medium for jacking?
(A)- Actually Aku-Aku also transforms into some of the various
vehicles Crash can use in the transition/bonus levels.
- Any GBA to
GBA connectivity? Multiplayer of any kind?
(A)- There is no multi-player or connectivity.
- Will be there
different unlockables?
(A)- The player will be able to unlock many features by collecting
Mojo from defeated Titans. The majority of the unlockables will be in the
form of new abilities and increased stats for Crash and the Titans under
your control. Be sure to collect as many Gems as possible also, because
you never know when you will run into a Vending Machine where you can
purchase insta-jackable Titans.
We also have a feature that
is unique to the GBA: each area has a special Tiki arena that is
unlockable only after you defeat the mini-boss of that island. These
arenas provide the player with short bursts of concentrated mayhem and
madness where the player can practice their combat skills with wave after
wave of harder enemies up to and including the recently defeated boss.
This gives the player an opportunity to familiarize themselves with
controlling the tougher Titans and of course the bosses – which are
jackable too!
- Are there any
screens available?
(A)- Yes, here are four.


