
NTSC (similar to
PAL)
Platforms:
Nintendo DS (also available on Wii/PlayStation
2/PSP/X360, Game Boy Advance and mobile
phones)
Genre: 3D platformer
Developers: Amaze Entertainment
Year: 2007
Nintendo DS Version Info
What will it be?
Story and characters [On/Off]
Generalities [On/Off]
Moves [On/Off]
Story
Crash
is sleeping in his hammock, just outside his house in the sunny Wumpa
Island. He soon has a vision projected into his marsupial brain. What
first seems to be a dream is then revealed to be Aku Aku, communicating
with Crash from far away, using telepathy. He pleads Crash to wake up, for
Dr. Cortex has kidnapped him and taken him to Mount Wumpa. Crash wakes up
a little woozy, but shortly sets out to rescue his old friend.
Crash
eventually finds Aku Aku in a cage, along with several Tiki masks.
Alongside them is Cortex himself, who tries to make a run for it as his
minions are warped in. Crash shakes his bandicoot foot into their mutant
butts and successfully frees Aku Aku. With his help, Crash learns how to
control the mutants' minds and soon turns them against each others.
Cortex decides not to hang out in that place any longer and runs off
frustrated.
Crash and Aku Aku learn that Cortex is
building a giant robot of destruction. They must stop
the evil scientist from succeeding and disable the robot before it's too
late. A robot this big cannot mean good news.
Characters: Crash
Bandicoot/Coco Bandicoot/Aku Aku/Dr. Cortex/Nina Cortex/N.
Gin
Tiny Tiger/Dingodile
Generalities
The DS version of Crash of the Titans is majorly
different from the console versions, but in turn, it's surprisingly faithful to the original Naughty Dog games. It almost feels
like something they would have created a decade ago. Even the title screen is a nod to Crash 1, and
you start and finish each level inside a stone temple (ala Crash 2).
The only major differences are that you have fighting
moves and can control the enemies.
Like in the main version, Crash is able
to punch, kick and do combos to stun his foes. After they're stunned, he
can use Aku Aku to Jack into their minds and control them, while riding
on their backs. With this, you can use each enemy's unique power to your
advantage, and this version makes a great use of the DS's capabilities.
You can flick the screen to throw projectiles, blow into the console,
etc. The enemies in this version are a lot more varied and numerous, and
all of them are exclusive here. You can take control of practically
everyone in this version, including small fodder enemies, which is a
definite plus.
Other than fighting and Jacking, the game
plays much like the original ones did. You have a fixed camera and run
forward in preset paths. Except this time you have a big plethora of
moves. Asides from jumping, punching and kicking, you can also grab onto
ledges, shimmy, and even use Aku Aku as a slide-board. You can grind
with him too, and since you will automatically lock onto rails, you
won't fall off even when jumping from rail to
rail.
The graphics are really pretty and
detailed. Both the rich colourful scenery and the impressive character
models make this one of the best-looking 3D games for the DS handheld.
The music is of great quality as well, and like most things in this
version, it is exclusive to the DS. The cutscenes are fully animated in
3D, and
the best part comes with the voice actors- they used the real Crash
actors to supply the voices for this game (albeit less of them, so some
of the actors voice multiple characters here).
There is only one real set-back to this
game, but it is significantly disappointing. You
can't help but notice that the DS version, although surprisingly good,
is just way too short. Much like Twinsanity.
Character Moves:
Crash Bandicoot
Jump- Press A to make Crash jump in the air. For a higher jump,
keep A pressed down.
Double Jump- Press the A button twice to go twice as
high.
Punch-
Press Y to punch. Press Y repeatedly or use it in conjunction with X for
combos.
Kick- Press X to kick. Press it repeatedly or mix it with Y for combos.
Block- Hold R to use Aku Aku as a shield.
Counter- Tap R when you're being attacked to counter the enemy's attack.
Evade- Hold R and dodge with the D-Pad.
Board Smack- Jump and press X while in the air to dive hard into the
ground.
Rail Grind- Jump into a rail to start grinding on it. To jump to another
rail, hold the D-Pad in its direction and jump.
Slide- Jump and hold R to use Aku Aku as a slide-board.
Ledge grab / Shimmy- Jump up to a ledge to grab onto it. Use the D-Pad
to shimmy on it. Jump to climb up the ledge, or press B to drop down.
Jack- After stunning an enemy, press the B button or flick Aku
Aku in his direction from the bottom screen to take control over it.
Unjack- Press L or touch the red button on the bottom screen to dismount
an enemy.
Nina Cortex
Jump- Press A to make
Nina jump in the air. For a higher jump,
keep A pressed down.
Double Jump- Press the A button twice to go twice as
high.
Kick- Press Y to kick.
Shoot Mutate-O-Raygun 3000: Press X to fire the Raygun.
Recharge Mutate-O-Raygun 3000: Spin the dial on the touch screen to
recharge the gun
Block: Press the R button to defend yourself.
Evade: Hold the R button and move in a direction to dodge.
Crash of the Titans (R) game, Crash Bandicoot and all the pictures in this page are
(C) Vivendi Games.