
PAL NTSC
Japan (Kurasshu
Bandikū Rēshingu)
Platforms: Playstation
Genre: Kart Racing
Year: 1999 / 2007 (PlayStation Store Download)
Developers: Naughty Dog
What will it be?
Story and characters [On/Off]
Generalities [On/Off]
Controls and weapons [On/Off]
Game Modes [On/Off]
Story
From the depths of outer space, a large ship zooms in on planet
Earth. Its pilot reveals himself as a green alien, looking for a
challenge. Using camera devices, he sends a message to Earth, revealing
his intentions.
His
name is Nitros Oxide, the self-proclaimed fastest racer in the galaxy. His
hobby has him travelling through space and challenging racers from
different planets. If the local racers lose, they pay the ultimate price
by handing over their planet to Oxide, which is then turned into a giant
concrete parking lot. It's imperative that Oxide loses, so that he'll
leave the planet alone. For veteran racer Nitros Oxide, this is no more
than a simple game. For planet Earth, this could bring disaster.
Hearing about this, Crash Bandicoot and his
friends (and enemies) accept the challenge, having no other choice. Even
Cortex is a part in this- after all, he won't let anyone steal his plans
for conquering the World. He was here first. Everyone starts working on
their karts, with the intention of saving their home planet (and perhaps
enjoy a little fame in the process).
Characters:
Crash Bandicoot/Coco
Bandicoot/Dr. Neo
Cortex/Polar/Pura/Dingodile
Tiny Tiger/N. Gin/Nitros
Oxide/Aku Aku/Uka
Uka/Dr. N. Tropy/Papu
Papu/Pinstripe
Ripper Roo/Komodo
Joe/Fake Crash/Penta
Penguin/Ami/Isabella/Liz/Megumi
Generalities
Three crate-busting platformers later, it's time for Crash to duke it
out with the others in insane kart races. These aren't your average Sunday
races from your local kart tracks. These racers will resort to anything to
achieve victory, so if that means blowing up your own sister with a homing
missile, so be it.
Even though there's a different genre of gameplay going
on, everything feels as Crash-like as before. The tracks and the music are
heavily inspired by the levels from the original trilogy, and the
trademark Crash humour is still there, with characters blowing themselves
up with TNTs and teasing each others like idiots.
The gameplay is simple and intuitive, and the more you
play the game, the more you realize how deep it really is. Essentially,
you can accelerate,
break, reverse, jump, powerslide and fire weapons. Weapons are found in
Crates, scattered throughout the tracks. You can also power them up by
picking up 10 Wumpa Fruits. These are called Juiced Up weapons. Your
arsenal is composed of missiles, bowling bombs, explosive Crates,
time-slowing clocks, witch doctor masks and more. Being hit or falling
off-course doesn't end your race, but you will lose some time. If you want
to get anywhere fast, find hidden shortcuts and slide-boost your way to the
finish line. Slide-boosting is crucial in this game, so you should try to
master it.
Adventure Mode is where you will unlock most stuff, and
also where you can play through the story. You'll encounter normal races
and other challenges, such as boss races, finding letters, gathering
Crystals in arenas and Relic Races (which function like the Time Trials in
Crash 3, right down to the time-freezing Crates).
Other modes include Time Trial (where you race alone
for the best time in a track), Arcade (composed of single races or
cups) and the ever-so-fun Multiplayer modes. You can race against up to 3
of your friends, alone or with AI characters in the mix. This is where CTR
really shines, because the Multiplayer gameplay is perfect for anyone looking for mindless fun. You can also challenge your
friends in Battle arenas, which can actually surpass the greatness of the
race tracks. It's a lot of fun blowing up your friends and setting up
traps for them to step into.
Needless to say, there is an excellent replay value to be found in CTR.
Controls:
Accelerate- Press the X button or push the right analog stick forward.
Brake- Press the Square button or pull the right analog stick backwards.
Reverse- Press the D-Pad down or pull the right analog stick backwards.
Use weapons- Press the Circle button.
Toggle between the track and speed visors- Press the Triangle button.
Jump- Press the L1 or R1 buttons.
Mirror view- Hold down the L1 or R2 buttons.
Power Slide- Hold down L1 or R1 and push the left analog
stick/D-Pad sideways.
Slide-boost- When Power Sliding, press
L1 (or R1 if you're holding L1) whenever the smoke from the exhaust pipes
turns black
(3 times per slide).
Weapons
(note: get 10 Wumpa Fruits for juiced up versions):
Missile- engages pursuit on the nearest opponent.
Juiced up: It tracks enemies and avoids collisions better.
Explosive
Crate- a TNT crate is dropped behind. Whoever hits it will blow up in
a few seconds, unless that person manages to jump enough times to get the
Crate off of his/her head.
Juiced up: It turns into a Nitro crate that explodes on contact.
Bowling
Bomb- Roll this bomb forward or backwards (pull the left analog
stick/D-Pad down). It will detonate once it hits someone or
something, or if you decide to press the Circle button again.
Juiced up: Bigger blast radius.
N.
Brio's beacon: a beacon with green liquid is left behind. Anyone who hits it will
spin uncontrollably.
Juiced up: a beacon with red liquid is used instead. After spinning, the person who
hit it will temporarily have a rainy cloud over his/her head, making the kart go slower
and disabling the use of weapons.
N.
Tropy's Clock: Time temporarily slows down for everyone except the
person who uses it. The opponents will also undergo an uncontrollable spin
at first.
Juiced up: The effect lasts longer.
Turbo
Boost- An extra boost for the go. You can run over opponents by boosting
right into them.
Juiced up: The boost lasts longer.
Shield-
A green shield appears around the character, enabling the player to suffer
1 hit point without inflicting damage. Anyone who touches the character
will get bumped high into the air, but the shield will disappear. If the
Circle button is pressed, the shield will be sent forward like a
projectile. The shield wears off with time.
Juiced up: The shield becomes blue and won't wear off with time.
Aku
Aku/Uka Uka mask: You'll be invincible for a short time, and any contact
with the opponents bump them high into the air.
Juiced up: The effect lasts longer.
Warp
Sphere- The Warp Sphere automatically locks on the person who is in first
place, and will indefinitely hit him sooner or later, as it can hit anyone
on its way without being destroyed.
Juiced up: The Warp Sphere will now attack everyone in front of you.
Invisibility
(Battle Mode only): you'll be temporarily invisible to opponents, but you
can still see your own kart wheels.
Juiced up: The effect lasts longer.
Turbo
engine (Battle Mode only): You'll get an extremely long speed boost, but you can't run over
opponents. It will work even after braking.
Juiced up: The boost lasts even longer.
Game
Modes:
Adventure- The main story, and where you unlock most stuff
(single player only).
Arcade- Choose a track or cup to compete against other characters (single
and multiplayer).
VS- Play in a track or cup against human players only (multiplayer only)
Battle- Blast your opponents in closed arenas (multiplayer only)
Time Trial- Race freely through any of the available tracks to get the
best time, with no opponents or power-ups. You can save your ghosts in the
Memory Card (2 blocks for each ghost), and if you're fast enough, you'll unlock N.
Tropy's ghost for that track. If you can beat that, you'll get to race against N.
Oxide's ghost.
CTR:
Crash Team Racing (R) game and all the pictures in this page are (C) to Naughty Dog, inc.