Story
After being defeated by Crash once again, Dr. Cortex and his Cortex
Vortex fall back to Earth. The Vortex crash-lands on a jungle, right on
top of a temple prison. The explosion opens it up, and an evil spirit
escapes from inside.
Crash,
Coco, Aku Aku and Polar are taking a well deserved time-off just outside their
house. Suddenly, they notice a sinister force soaring through the air
above them, chuckling maliciously. Aku Aku knows what's going on.
His evil twin brother, The Great Uka Uka has been freed. After everyone runs
inside, Aku Aku tells the bandicoots the story of how he locked up Uka Uka
long ago. Now that he's free again, he's sure to start all sorts of chaos.
Aku Aku relies on Crash
and Coco to help stopping him.
Meanwhile,
Uka Uka is giving a lecture to none other than Dr. Cortex. It seems that all this time,
Cortex has been following orders from Uka Uka, given from inside his prison. Uka Uka is
furious
at Cortex for having failed him twice, but since his last failure actually
resulted in his release, he gives Cortex another opportunity to help with
World domination. Since the Gems and the Crystals are lost, there is no
other way to amass enough power to enslave the planet. But Uka Uka thought
ahead and recruited the help of an old friend, Dr. Nefarious Tropy. This
blue fellow of Uka Uka's built the Time Twister, a machine capable of warping anything through
time. Uka Uka plans on getting the crystals from their original time
locations.
Crash, Coco
and Aku Aku soon arrive at the Time Twister. It's up to them to retrieve
the Crystals before Cortex's minions do so.
Characters:
Crash Bandicoot/Coco
Bandicoot/Dr. Neo
Cortex/Aku Aku
The Great Uka Uka/Dr. Nefarious
Tropy/Dr. N.
Gin/Tiny
Tiger/Dingodile/Polar/Pura
Baby T-Rex/Fake Crash
Generalities
Crash 3 isn't the massive change the previous game was, but it still manages to improve on an already
successful formula. The graphics look even better and the gameplay
is much more varied than in the previous game, although basically the same
in most of Crash's levels. There are still a few interesting innovations
to the normal gameplay, though:
After you retrieve a level's Crystal, a yellow
stopwatch will pop up when you revisit that level. Touch it and you enter
Time Trial mode. In this mode, you'll have to get to the end of the level
as fast as you can, in order to get new prizes called Relics. Relics
unlock extra levels and passages, so getting them is more than a simple
extra activity. Depending on your times, you can get Sapphire (lowest),
Gold or Platinum (highest) Relics. To make things more interesting, Time
Crates are added to the levels. Breaking them freezes the timer for 1, 2
or 3 seconds, depending on which number the Crates have. These are crucial
for getting Relics.
Then we have Super Powers. These are
new moves that Crash learns after defeating bosses. Most of them improve
some of the abilities you already have. Your belly flop gains a wider
range, you can double jump, spin for longer (enabling you to glide in
mid-air), run faster and even use a fruit bazooka with unlimited ammo.
The Coloured Gems aren't
half as
fun to find as in Crash 2, because they're no longer associated with
imaginative gimmicks. Getting
them is just a matter of going through Death Routes and extra passages.
With the aid of proper equipment,
Crash is now able to swim underwater in 2D levels. You can move freely in
any direction, and the spin remains your basic means of attacking.
Motorcycle levels (accessible by
Crash) have you racing against Lab Assistants for a Crystal, which you'll
only receive if you finish in first place. Make sure you use the turbo
pads along the road and watch out for potholes and police cars. You won't
get arrested if you ram into one of those, but you'll obviously lose time.
Plane levels let you fly freely as
you shoot down blimps and warplanes. Both Crash and Coco are able to fly a
plane, but there is no difference between either of them.
Jet-Ski levels, accessible only by
Coco, are the biggest in the series so far. These are huge sea levels in
full 3D, so you can backtrack in case you've missed anything. The
boundaries are marked by buoys, red (left) and yellow (right). Going off
ramps allows you to break mid-air Crates, and also perform stunts for fun.
Coco can ride a tiger cub named
Pura. These segments are just like the warthog and Polar levels from previous
games. However, Pura is the best one yet, since he
can charge for as long as you like.
Crash gets a new pet too- a baby
T-Rex. You only get to control him for a couple of times (one of them
being in a secret level), which is a bit
of a shame. The T-Rex isn't always moving, so you can walk and stop
freely, just as you would with Crash. He is faster and stronger than
Crash, and jumps much higher, but has no means of attacking other than
jumping on enemies. If you are hit while riding the T-Rex, he will escape
to the nearest nest, where you can get a hold of him again.
Character
Moves:
Crash Bandicoot
Jump- Press the X button to jump in the air. For a higher jump, hold the
X button
longer. To get maximum height, hold the X button whilst bouncing off of enemies and crates (2
crates height).
Spin Attack- Press the Square button to spin for a small amount of time, enabling
Crash to
defeat enemies that make contact with him.
Crouch- Press the O or R1 button to duck and avoid hazards.
Crawl-
Holding down the O or R1 button and moving around makes Crash crawl. Useful
for getting through low barriers.
Slide-
Moving and pressing the O or R1 button makes Crash slide forward. Used as an
attack, it's especially useful against enemies with harmful/protected
upper halves.
High Jump- By holding
down the O or R1 button and pressing the X button, Crash will jump
higher. To jump farther, use the slide move and jump at the same time (3
crates height).
Note: Combine this with the Double Jump power to get the maximum height of
5 crates.
Belly Flop- Jump and
press the O or R1 button to make Crash perform a belly flop. It's useful for breaking Locked Crates.
Hang-
To hang from meshes, simply jump up to them. You can move around and spin
while hanging, but spinning will stop you from moving.
Underwater-
When underwater, Crash can swim around; spin; swim faster (by tapping the
X button repeatedly).
Super
Powers- Super Belly Flop/Double
Jump/Death Tornado/Fruit Bazooka/Crash Dash
Coco
Bandicoot
Jump- Press the X button to jump in the air. For
a higher jump, press the X button longer. (3 crates height).
Rides:
Pura (Coco only)- When
riding Pura, you'll be in constant movement and you can't turn around. To
charge, hold down the Square or O buttons. Jumping while charging makes
you go higher.
Baby
T-Rex (Crash only)- You can move around freely when riding the T-Rex. Any
contact with a crate will break it. If you get hit, the T-Rex will run
away to the next nest. The T-Rex is capable of moving and jumping.
Jet-Sub
(Crash only)- If you get one of these whilst underwater, you'll
automatically move to the direction you're heading. To go faster, simply
move to the place you want to go. Press the X or O buttons to
shoot forward projectiles, and the Square button to get a speed boost
forward. If the Jet-Sub gets hit, it will be destroyed.
Jet-Ski
(Coco only)- To accelerate, hold down the X button. When jumping off of
ramps, pull the left analog stick/D-Pad in any direction to perform
different flip stunts. When landing in the water, pull the left analog
stick/D-Pad forward to dive (good for getting underwater goodies).
Motorcycle
(Crash only)- Hold down the X button to accelerate and the Square button to
brake. It is impossible to turn around with the Motorcycle. Falling into
holes or going off-track will not cost you lives, but it will slow you
down.
Bi-plane- As if you were piloting a real plane, pull the left analog
stick/D-Pad backward to ascend, and forward to dive. Do a barrel roll with
the Square button and shoot with the O button. If you go through a
speed ring, roll into it to get a faster boost. If your health bar reaches
0%, you'll lose a life.
Crash
Bandicoot 3 Warped (R) game and all the pictures in this page are (C) to Naughty Dog, inc.